Halo: Combat Evolved Anniversary Comparison, Review, and Analysis

January 20, 2012

Conclusions and Clarifications and Stuff

Despite my overall disappointed tone, I don’t dislike the new graphics per se. They’re well-made and pleasant to look at. And it’s nice to see some bold color schema in a modern console game. It really does look terrific. And yet, the new visuals strike me as weaker and less awe-inspiring than the originals.

CEA does provide some fairly neat stuff, and I’d recommend it to anyone, but for normal Halo 1 gameplay, my original Xbox and Halo 1 disc are certainly not out of a job.

Final note: as I’m gushing so much about the original Halo 1 assets, I should probably note that I do think that Halo 1 looks flat and lifeless on most LCD displays. Their poor static contrast and black levels can’t support Halo 1’s dark and HDR-free style very well at all. I typically play CE on a CRT.

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3 Responses to “Halo: Combat Evolved Anniversary Comparison, Review, and Analysis”

  1. Ben said

    Well presented amigo!

    Some might say those differences are negligible, but I agree with you argument completely.

    Halo Combat Evolved had a charm and uniqueness to it that cannot be manipulated or re-created.

    I have some other views and opinions that I could express about CEA, but that’d be going way off topic.

    A 5/5 analysis, backed up with strong evidence.

  2. Ryan said

    Very precisely analysed!

    I agree on every count, while these discrepancies may be negligible to newcomers to H:CE, the overall tone and functionality is greatly affected.

    Very good review.

  3. Zerox said

    Being a fan interested in small details, I looked forward to seeing the new Flood and was dissapointed. They are slightly touched up models ported from Halo 3. The armour is totally different to the other Elites in game, especially considering aspects were changed between Halo 3 and Halo Reach (particularly considering the Elites you fight are slightly touched Reach models). The model has not really been changed, just some colouration. I suppose the whiteness is perhaps to show the paint has worn off? If so, it also removes a previous Flood problem from Halo 3, where even an infected red coloured Elite would mysteriously gain blue armoured legs as it became Flood.
    The same issue occurs with the marines, though is slightly less noticeable. Still frustrating though.
    I don’t mind (and personally quite like) the ported Reach models as the graphic level is rather similar, however, I think porting outdated Halo 3 models (graphically and canon wise) and not bothering to change them significantly strikes me as worryingly lazy, especially considering what this remake embodied for 343.

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